Garlek Residents

Residents of Garlek

Description:

GNOME WARRIOR    CR 1/3
Male Gnome Warrior 1
LN Small Humanoid (Gnome)
Init +1; Senses Low-Light Vision; Perception +2


DEFENSE

AC 14, touch 12, flat-footed 13   (+2 armor, +1 Dex, +1 size)
hp 12 (1d10+2)
Fort +4, Ref +1, Will +0
Defensive Abilities Defensive Training

OFFENSE

Spd 20 ft.
Melee Longspear +1 (1d6-1/20/x3) and
   Unarmed Strike +1 (1d2-1/20/x2)
Ranged Crossbow, Heavy +3 (1d8/19-20/x2)
Spell-Like Abilities Dancing Lights (1/day), Ghost Sound (1/day), Prestidigitation (1/day), Speak with Animals (1/day)

STATISTICS

Str 9, Dex 13, Con 14, Int 8, Wis 10, Cha 11
Base Atk +1; CMB -1; CMD 10
Feats Swap Places
Skills Athletics +3, Craft: Traps +7, Fly +3, Perception +2, Stealth +5
Languages Common, Gnome, Sylvan
SQ Gnome Magic, Hatred, Illusion Resistance
Combat Gear Crossbow, Heavy, Longspear, Leather; Other Gear Tool, masterwork: Craft: Traps

SPECIAL ABILITIES

Dancing Lights (1/day) (Sp) With Charisma 11+, cast Dancing Lights once per day.
Defensive Training +4 dodge bonus to AC against monsters of the Giant type.
Ghost Sound (1/day) (Sp) With Charisma 11+, cast Ghost Sound once per day.
Gnome Magic +1 to the save DC of all illusions spells you cast.
Hatred +1 racial bonus to attacks against humanoids of the reptilian and goblinoid subtypes.
Illusion Resistance +2 racial bonus to saves against illusions.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Prestidigitation (1/day) (Sp) With Charisma 11+, cast Prestidigitation once per day.
Speak with Animals (1/day) (Sp) Speak with Animals 1/day.
Swap Places You can trade places with an ally with this feat during your movement.


DWARF WARRIOR    CR 1/3
Male Dwarf Warrior 1
LN Medium Humanoid (Dwarf)
Init +0; Senses Darkvision (60 feet); Perception +2


DEFENSE

AC 12, touch 10, flat-footed 12   (+2 armor)
hp 12 (1d10+2)
Fort +4, Ref +0, Will +1
Defensive Abilities Defensive Training

OFFENSE

Spd 20 ft.
Melee Longspear +2 (1d8+1/20/x3) and
   Unarmed Strike +2 (1d3+1/20/x2)
Ranged Crossbow, Heavy +1 (1d10/19-20/x2)

STATISTICS

Str 13, Dex 11, Con 14, Int 9, Wis 12, Cha 6
Base Atk +1; CMB +2; CMD 12
Feats Swap Places
Skills Athletics +5, Perception +2
Languages Common, Dwarven
SQ Greed, Hardy, Hatred, Slow and Steady, Stability, Stonecunning +2
Combat Gear Crossbow, Heavy, Longspear, Leather;

SPECIAL ABILITIES

Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 dodge bonus to AC against monsters of the Giant type.
Greed +2 to Appraise checks to determine the price of nonmagical goods that contain precious metals or gemstones.
Hardy +2 racial bonus to Poison, Spells and Spell-Like effects.
Hatred +1 racial bonus to attacks against Orcs and Goblinoids.
Slow and Steady Your base speed is never modified by encumbrance.
Stability +4 to avoid being bull rushed or tripped while standing.
Stonecunning +2 +2 bonus to Perception vs unusual stonework. Free check within 10 feet.
Swap Places You can trade places with an ally with this feat during your movement.

Bio:

Garlek Residents

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