For the love of order
Paladin in assault on demons
Female Human Paladin 9 (Sarenae)
LG Medium humanoid (human)
Init +3; Senses Perception +9
AC 18, touch 10, flat-footed 18 (+7 armor, -1 Dex, +1 natural, +1 deflection)
hp 73 (9d10+19)
Fort +10, Ref +5, Will +11
Immune charm, disease, fear
Speed 20 ft.
Melee +1 falchion +15/+10 (2d4+7/18-20) and
masterwork starknife +14/+9 (1d4+4/×3)
Special Attacks channel positive energy 3/day (DC 16, 5d6), smite chaos
Spell-Like Abilities (CL 9th; concentration +11)
At will—detect chaos
Paladin Spells Prepared(CL 6th; concentration +8):
2nd—bull’s strength, shield other
1st—bless, bless weapon, divine favor
Str 18, Dex 8, Con 12, Int 10, Wis 14, Cha 14
Base Atk +9; CMB +13; CMD 23
Feats Cleave, Improved Initiative, Power Attack, Step Up, Toughness, Weapon Focus (falchion)
Skills Diplomacy +11, Heal +9, Knowledge (religion) +12, Perception +9, Sense Motive +14
SQ aura of courage, aura of law, aura of resolve, divine bonds (weapon +2, 2/day), lay on hands, mercies (mercy [diseased], mercy [nauseated], mercy [sickened])
Combat Gear potion of cure moderate wounds;
Other Gear +1 breastplate, +1 falchion, masterwork starknife, amulet of natural armor +1, cloak of resistance +1, ring of protection +1, silver holy symbol (Sarenrae), 426 gp
Aura of Courage +4 (10’ radius) (Su) You are immune to Fear. Allies within aura gain a morale bonus to saves vs Fear.
Aura of Law (Ex) The paladin has an Aura of Law with power equal to her class level.
Aura of Resolve +4 (10’ radius) (Su) You are immune to charm. Allies within aura gain a morale bonus to saves vs charm.
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Detect Chaos (At will) (Sp) You can use detect chaos at will (as the spell).
Divine Bond (Weapon +2) (9 minutes) (2/day) (Sp) Weapon shines with light and gains enhancement bonuses or chosen properties.
Immunity to Charm You are immune to charm effects.
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lay on Hands (4d6) (6/day) (Su) You can heal 4d6 damage, 6/day. Standard action on another or swift action on self
Mercy (Diseased) (Su) When you use your lay on hands ability, it also removes disease, as per the remove disease spell at a caster level of your Paladin level.
Mercy (Nauseated) (Su) When you use your lay on hands ability, it also removes the nauseated condition.
Mercy (Sickened) (Su) When you use your lay on hands ability, it also removes the sickened condition.
Paladin Channel Positive Energy 5d6 (3/day) (DC 16) (Su) Positive energy heals the living or harms the undead. Uses two uses of Lay on Hands.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Smite Chaos (3/day) (Su) +2 to hit, +9 to damage, +2 deflection bonus to AC when used. Bypasses DR of target.
Step Up When a foe makes a 5 ft step away from you, you can move 5 ft to follow them.
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